AI Insights · Timothy · April 2022
Top 5 Anime Games Performance in Uruguay - Q1 2022
Analyzing the performance of the top 5 anime games on a unified platform in Uruguay during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
Analyzing the performance of the top 5 anime games on a unified platform in Uruguay during Q1 2022 reveals interesting trends in weekly downloads, revenue, and active users. Here is a detailed overview of each game:
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. saw a mixed performance throughout the quarter. Weekly revenue peaked at approximately $1.4K in late February, with notable increases in mid-January and early March. Downloads remained relatively low, with a peak of 36 in mid-January. Active users fluctuated, starting at 1.7K in early January and decreasing to 1.3K by the end of March.
KONAMI's Yu-Gi-Oh! Duel Links exhibited a varied performance. The game achieved a significant spike in revenue in mid-January, reaching over $1K, with another notable increase towards the end of March at $515. Downloads were highest in mid-February, peaking at 692, while active users reached their zenith at 3.1K during the same period, before settling at 2.1K by the end of March.
Captain Tsubasa: Dream Team by KLab Inc. showed a relatively stable performance. Revenue peaked at $1.3K in early January and remained modest throughout the quarter, with a notable increase to $612 in the last week of March. Downloads were highest at the end of December with 192, while active users saw a peak of 408 in mid-January, tapering off to 296 by the end of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced fluctuations in its performance. Revenue reached a high of $600 in early January and saw another peak of $493 at the end of March. Downloads were substantial, peaking at 1.8K in late December and remaining strong throughout the quarter. Active users started at 1.9K in late December, dropped to 1.1K in February, and ended the quarter at 1.3K.
The Seven Deadly Sins by Netmarble Corporation had a relatively consistent performance. Revenue peaked at $624 in early January and saw smaller peaks around $145 in mid-March. Downloads were highest at 398 in early January, while active users reached their peak at 1.7K in early January, maintaining around 1.3K by the end of March.
For more detailed insights and data, visit Sensor Tower.